Main Character: OK, I've just about had my fill of riddle asking, quest assigning, insult throwing, pun hurling, hostage taking, iron mongering, smart arsed fools, freaks, and felons that continually test my will, mettle, strength, intelligence, and most of all, patience! If you've got a straight answer anywhere in that bent little head of yours, I want to hear it pretty damn quick or I'm going to take a large blunt object roughly the size of Elminster and his hat, and stuff it lengthwise into a crevice of your being so seldom seen that even the denizens of the Nine Hells themselves wouldn't touch it with a twenty-foot rusty halberd! Have I made myself perfectly clear?! Hilariously lampshaded in the original at one point, you will get the option to say this: Even after becoming known as the killer of a whole nest of vampires, you will still be asked to find a missing gong. In the second game, you're in a different country, so your actions in the first game are obviously not as widely known, although the quests you actually do in Athkatla don't have much effect on people's responses to you. Averted by the Big Bad, who does give you 'respect' by sending ever stronger assassins, and by circles who have access to first-hand information. During the first game, much of what you do is (presumably) actively kept secret by the Iron Throne, as it would do their plans no good for your actions to come to light, so it's understandable that people haven't often heard of you. Both played straight and averted in Baldur's Gate.In Asura's Wrath, the Generals knows for a fact that Asura is innocent of the Emperor's murder (having committed the crime themselves), yet every single one of them repeatedly and, seemingly, with absolute sincerity calls him a traitor.You should have cut down hundreds by now. And when talking about going after Pitcairn, Sam Adams doubts Connor's ability, saying that a thousand troops stand in the way. In Assassin's Creed III James Barrett calls Connor a boy and initially asks him to get out of the way of the fighting.If there wasn't a family portrait on the wall somewhere, it's entirely possible that the woman in question has never seen Ezio's face before - though many other NPCs in the town appear to recognize him on sight. It might be explained by the fact that during the events of the previous game (which ended minutes before the start of this one), Ezio apparently spent months or even years at a stretch in Florence, Venice, or Rome, not in Monteriggioni. This is especially odd because A) Ezio is essentially the Lord of Monteriggioni, and B) the young woman is best friends with Ezio's sister Claudia. During the walk she is very flirtatious and talks at length about Ezio's faults, not realizing that the handsome young man carrying her things is Ezio. Early in Brotherhood just after Ezio returns to Monteriggioni he meets a young woman who asks him to carry her things up to the mansion for her. Lilia treats the pilots with the same condescending tone all the way to the last mission.
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